Faculty Development
Sweet Success: Using Candy Land to Explore Gamification in Medical Education
DOI: https://doi.org/10.5070/M5.53816By the end of this session, learners will be able to (1) describe key principles of gamification in medical education, (2) identify resources and tools for implementing gamification, (3) actively participate in a gamified educational activity, and (4) design a simple plan to implement gamification in their own teaching, considering benefits and potential challenges.
The Challenge of Critical Feedback: A Simulation-based Advanced Residents as Teachers Module
DOI: https://doi.org/10.5070/M5.52392The purpose of this module was to provide a safe learning environment for residents to practice giving critical feedback to medical students. By the end of the session, residents will be able to 1) identify gaps in student proficiency through analysis of a simulated student’s clinical performance as demonstrated by a simulated case presentation, 2) formulate specific feedback for student learners to target identified gaps, and 3) apply a newly learned strategy for providing feedback to a “student” during two simulation-based communication cases.
Transforming Emergency Medicine Mentorship: A Skill-Building Curriculum to Optimize Mentee Growth and Development
DOI: https://doi.org/10.5070/M5.52383The aim of this curriculum is to train mentors to approach mentoring with a curious and non-judgmental mindset. The curriculum offers specific, practical exercises to increase mentors’ ability to foster a mentee-driven relationship that meets the needs of all mentees, which in turn enhances career development and faculty retention at the department level.
A Longitudinal, Practical Curriculum for Faculty Development as New Coaches in Graduate Medical Education
DOI: https://doi.org/10.21980/J88M08The aim of this curriculum is to provide a longitudinal, practical, and interactive coach training curriculum for faculty with no prior coaching experience.
Cognitive Errors and Debiasing
DOI: https://doi.org/10.21980/J84W96By the end of this lecture, learners should be able to, 1) Define dual process theory, 2) identify common cognitive biases, 3) recognize high-risk situations for cognitive errors, and 3) discuss debiasing strategies and integrate one strategy into your workflow.
Actively Teaching Active Teaching Techniques
DOI: https://doi.org/10.21980/J8H94VBy the end of this small group exercise, learners will be able to: 1) assess interactive teaching techniques that support learning in various environments; 2) incorporate active teaching techniques into a variety of real-world teaching scenarios; 3) implement selected techniques to enrich one’s own teaching practice.
Enneagram in EM
DOI: https://doi.org/10.21980/J8ZM0GBy the end of this session, the learner will be able to: 1) Self-identify with a primary enneagram personality type. 2) List the fears, desires, and motivations of the enneagram type. 3) Describe struggles in interacting with other disparate enneagram types. 4) Discuss strategies for success in facing conflict and interacting with other team members.
Residents Are Coming: A Faculty Development Curriculum to Prepare a Community Site For New Learners
DOI: https://doi.org/10.21980/J87D2NOur goal is to prepare community-based EM attendings to be outstanding educators to future residents by augmenting their knowledge of current educational practice and adult learning theory, literature review, and biostatistics.
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